A Matter of Perspective: Justin Hall and Passively Play
The current edition of the German variance of Edge Magazin (Edge UK original - Edge German offspring) features an interview with Justin Hall “a student of the Southern Californian Interactive Media Devision” on his school project “passive multiplayer online game”. The story’s a bit weird: apparently, the guy regrets he can no longer devote as much time to WoW as he’d like to and therefor tries to find a way to use his other, work and study related online activities to level up.
Edge is on red alert: what about data surveillance issues. Hall is glib and counters with people who upload their jogging step-count. Then they discuss the workplace: game-like level- and energy-information to work as incentives for deskworkers. This time, Hall brings up issues of privacy - and the fact that life sadly does not offer the simple goal and sense structures we love in our computer games.
With a bit of googling, it turns out that schoolboy Justin is the Justin Hall (just in teractive - Justin’s Links - Passively Multiplayer Online Gameas etc. etc.) and Passively Play one among many experiments in ubiquity, data-ownership, media usage, web visualization, localization, … Only, the leading focus on MMRPG, WoW and news ways to find time for gaming starts you reading with a somewhat decontextualized mindset.
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